The Flagellant especially, as his Sepsis attack is amazing once his health gets low enough. You should try to get your Leper and Flagellant to take the brunt of the damage. He and the Flagellant can be switched in spots one and two, depending on the upgrades you have chosen for them and where their attacks are best used. The Leper is a solid choice for a main attacker, cleaving through foes with his large sword. There isn't much more you could want from a team like this. To top it off i ran with no healer in ruins and warrens with Crusader and MAA the first 2 rows simply stun-chaining enemies with a plague blighting everything with PROT.A strong choice for later game fights and especially in boss encounters where stress is a key factor. What can the GR do better than these guys? And i don't find traps disarming/stress/scouting to be a pro,given how just about anyone can disarm traps reliably and many crit for stress heal,besides when camping with the right skill stress is never a problem.Īlso i tend to do mostly light runs and i get scouting at least 2+ times in a run,when i don't get a map from a pack. Occultist+Arbalest+Hunter+Leper for Swine,all hit like trucks for 30+. Vestal+Arbalest+Leper+Hellion for brigand pounder,efficient and no booms. Vestal+Doctor+Crusader+Hellion for Prophet,maybe can be better but it works with no deaths. Vestal+Hound+Hunter+MAA for Inchoate Flesh,nuff said the dog treat+harry wrecks this boss. Vestal+Arbalest+Crusader+Leper for Necromancer,he still has to survive more than 2 rounds. Well i'll just tell you my usual parties against zone bosses to see if the GR can fit anywhere:
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